Warm

 

Transmutation 0

Casting Time: action

Range: 30’ Area of Effect: 5’ radius

Duration: 10 minutes

Components: S, M (a few crystals of rock salt)

The arcanist raises the temperature in an area of effect centered on a point within range The increase in warmth can melt ice and snow, raise water temperatures to survivable temperatures, and even slow or harm creatures with supernatural affinity for the cold. In this capacity, the transmutation is instantaneous and deals about 2 points of fire damage per spell level (1 at lvl. 0).

At Higher Levels. In addition to the extra damage, the radius of the effect also increases by 5’ for each level above 0.