Forget

Enchantment 2 (mysteries)

Casting Time: 1 round

Range: 30’

Duration: special

Components: S

The spellcaster chooses a creature within range and causes the affected creature to forget the events of the last minute (including the casting of this spell up to its final utterance). A wisdom save negates the effect. This forgetting may erase the memory of the casting of a charm spell or spellcaster, like charm person or geas, but won't remove the actual effect. The memories can only be restored by means of magics or devices with profound healing or restorative properties. 

At Higher Levels. For each spell slot level above 2nd, the spell affects one more individual (up to 4).