[Knowledge] Find Name

Necromancy 1

Casting Time: 1+ rounds

Range: 1 mile

Duration: -

Components: S, M (a small offering)

The cleric of knowledge instructs a shade to inquire for the name of a common object or person. Upon the shade’s return, it whispers into the cleric's mind the name of the object or place in plain terms, or the common name of the person. For objects and locations, this will not provide a proper name, but the most generic one (pit trap, dining room, etc). The GM will roll in secret the intelligence saving throw of a creature who is currently disguised, with a successful save providing a false reading.