Astral Conjunction

Astromancy 2

Casting Time: 1 hour

Range: self

Duration: special

Components: S

By waiting for the right time and being in the right place, an astromancer can empower a spell or ritual far beyond its normal strength. Roll a 1d12, rerolling results of 11 or 12 and adding them to the total (repeating the process for additional 11’s and 12’s). This is the number of days from now the conjunction will occur. The magic user can cast a single spell that day without the normal limit to the amount of SP (up to 10). Ritual spells per the GMs discretion might also be enhanced (adding a minor property to a magic-item created, lax targeting, greater effect, etc). The somatic component requires a view of the sky.